dan neely
2004-01-05 05:05:10 UTC
My L76 open bowazon's been stuck at this quest for over a week while I
leveled 8x hoping the extra skill points would make a difference.
Part of the problem might be that I've focused on Immolation and
Freezing arrows instead of a more conventional build, but the only
other spot I've had trouble was with the barb gods in nm. I have both
skills in the midteens with a few points in cold arrow once synergy
started giving more damage per point. I have 8-10 points each in
valk/decoy/cs/pierce/penetrate, 3 each in d/a/e, and one each upto
guided arrow. I'm using a rare gothic bow with ~30-130 damage, 20%
IAS, and +2 skills. I have annother +1 skills from a amulet, and upto
+4 passive between a charm and etherial circlet that I'm only using in
the entrance areas to keep it usable. Since this is my 1st >lvl50
char, the rest of my equipt is equally unremarkable.
I've managed to clear the entrance area to the 1st level a half dozen
times, mainly by drawing a mix of monsters heavy on the undead giving
me space to run around while picking off the vipers one at time im
arrow before TPing out the back, and reentering via the lost city WP.
Unfortunately, the tighter quarters of the 2nd level have ended up
with my body trapped around a mess of vipers and the entrace sealed up
every time I've attempted it. I've experimented with GA and MS +
clegaws for knockback without success and am wondering if I'm missing
something or am doomed to running the maggot lair indefinately until I
can find a bow with significantly better stats.
leveled 8x hoping the extra skill points would make a difference.
Part of the problem might be that I've focused on Immolation and
Freezing arrows instead of a more conventional build, but the only
other spot I've had trouble was with the barb gods in nm. I have both
skills in the midteens with a few points in cold arrow once synergy
started giving more damage per point. I have 8-10 points each in
valk/decoy/cs/pierce/penetrate, 3 each in d/a/e, and one each upto
guided arrow. I'm using a rare gothic bow with ~30-130 damage, 20%
IAS, and +2 skills. I have annother +1 skills from a amulet, and upto
+4 passive between a charm and etherial circlet that I'm only using in
the entrance areas to keep it usable. Since this is my 1st >lvl50
char, the rest of my equipt is equally unremarkable.
I've managed to clear the entrance area to the 1st level a half dozen
times, mainly by drawing a mix of monsters heavy on the undead giving
me space to run around while picking off the vipers one at time im
arrow before TPing out the back, and reentering via the lost city WP.
Unfortunately, the tighter quarters of the 2nd level have ended up
with my body trapped around a mess of vipers and the entrace sealed up
every time I've attempted it. I've experimented with GA and MS +
clegaws for knockback without success and am wondering if I'm missing
something or am doomed to running the maggot lair indefinately until I
can find a bow with significantly better stats.